Files
Studuino/libraries/Adafruit_Zero_FFT_Library/examples/CircuitPlayground/CircuitPlayground.ino
T
2026-09-25 10:48:51 +10:00

91 lines
2.2 KiB
Arduino

/* This example shows how to use the FFT library with a circuit playground express.
*
* The LEDs will map around the circle when frequencies between FREQ_MIN and FREQ_MAX are detected
*/
#include <Adafruit_CircuitPlayground.h>
#include "Adafruit_ZeroFFT.h"
//this must be a power of 2
#define DATA_SIZE 256
#define NUM_PIXELS 12
//the sample rate
#define FS 22000
//the lowest frequency that will register on the meter
#define FREQ_MIN 600
//the highest frequency that will register on the meter
#define FREQ_MAX 3000
#define MIN_INDEX FFT_INDEX(FREQ_MIN, FS, DATA_SIZE)
#define MAX_INDEX FFT_INDEX(FREQ_MAX, FS, DATA_SIZE)
#define SCALE_FACTOR 32
int16_t pixelData[NUM_PIXELS];
int16_t inputData[DATA_SIZE];
// the setup routine runs once when you press reset:
void setup() {
CircuitPlayground.begin();
}
void loop() {
CircuitPlayground.mic.capture(inputData, DATA_SIZE);
/*******************************
* REMOVE DC OFFSET
******************************/
int32_t avg = 0;
int16_t *ptr = inputData;
for(int i=0; i<DATA_SIZE; i++) avg += *ptr++;
avg = avg/DATA_SIZE;
ptr = inputData;
for(int i=0; i<DATA_SIZE; i++){
*ptr -= avg;
*ptr++ = *ptr*SCALE_FACTOR;
}
//run the FFT
ZeroFFT(inputData, DATA_SIZE);
//set all to 0
memset(pixelData, 0, NUM_PIXELS*sizeof(int16_t));
//downsample into NUM_PIXELS bins
for(int i=MIN_INDEX; i<MAX_INDEX; i++){
int ix = map(i, MIN_INDEX, MAX_INDEX, 0, NUM_PIXELS);
pixelData[ix] += inputData[i];
}
//display the data
for(int i=0; i<NUM_PIXELS; i++)
CircuitPlayground.strip.setPixelColor(i, Wheel(pixelData[i]));
CircuitPlayground.strip.show();
}
// Input a value 0 to 255 to get a color value.
// The colours are a transition r - g - b - back to r.
// values below 20 will not register
uint32_t Wheel(byte WheelPos) {
if(WheelPos < 20) {
return CircuitPlayground.strip.Color(0, 0, 0);
}
else if(WheelPos < 85) {
return CircuitPlayground.strip.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}
else if(WheelPos < 170) {
WheelPos -= 85;
return CircuitPlayground.strip.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
else {
WheelPos -= 170;
return CircuitPlayground.strip.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
}