fix(chat): fix jump-to-oldest-unread scroll not reaching target message

- Pass initialUnreadCount to chat screens before markRead clears it
- Use two-phase scroll: jumpTo estimated offset to build lazy items,
  then ensureVisible for precise positioning
- Await ensureVisible before clearing scroll guard to prevent
  scrollToBottomIfAtBottom from overriding the animation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Dmitry Polshakov
2026-04-25 09:00:22 +03:00
parent a4bbeffddc
commit 3ea2e4763e
6 changed files with 107 additions and 33 deletions
+19
View File
@@ -49,6 +49,25 @@ class ChatScrollController extends ScrollController {
}
}
/// Jumps toward an off-screen message so that lazy ListView.builder builds
/// items near it. Only visible + cacheExtent items have real heights, so we
/// use proportion of maxScrollExtent (itself an estimate from built items'
/// avg height). Call [onJumped] on the next frame to ensureVisible/scroll
/// to the exact target.
void jumpToEstimatedOffset({
required int unreadCount,
required int totalMessages,
required VoidCallback onJumped,
}) {
if (!hasClients || totalMessages == 0) return;
final maxExtent = position.maxScrollExtent;
final jumpOffset = maxExtent * (unreadCount / totalMessages);
if (jumpOffset > 100) {
jumpTo(jumpOffset);
}
WidgetsBinding.instance.addPostFrameCallback((_) => onJumped());
}
void scrollToBottomIfAtBottom() {
// Only scroll if jump button is NOT showing (i.e., already at bottom)
if (!showJumpToBottom.value && hasClients && position.maxScrollExtent > 0) {