fix(chat): fix jump-to-oldest-unread scroll not reaching target message

- Pass initialUnreadCount to chat screens before markRead clears it
- Use two-phase scroll: jumpTo estimated offset to build lazy items,
  then ensureVisible for precise positioning
- Await ensureVisible before clearing scroll guard to prevent
  scrollToBottomIfAtBottom from overriding the animation

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Dmitry Polshakov
2026-04-25 09:00:22 +03:00
parent a4bbeffddc
commit 3ea2e4763e
6 changed files with 107 additions and 33 deletions
+6 -1
View File
@@ -492,13 +492,18 @@ class _ChannelsScreenState extends State<ChannelsScreen>
],
),
onTap: () async {
final unread =
connector.getUnreadCountForChannelIndex(channel.index);
connector.markChannelRead(channel.index);
await Future.delayed(const Duration(milliseconds: 50));
if (context.mounted) {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => ChannelChatScreen(channel: channel),
builder: (context) => ChannelChatScreen(
channel: channel,
initialUnreadCount: unread,
),
),
);
}