feat: Refactor repeater resolution logic across multiple screens

This commit is contained in:
Winston Lowe
2026-03-19 16:17:25 -07:00
parent 3f780ac667
commit 5ad9263cc4
7 changed files with 101 additions and 18 deletions
+13 -2
View File
@@ -129,11 +129,22 @@ class _RepeaterSettingsScreenState extends State<RepeaterSettingsScreen> {
_commandService?.handleResponse(widget.repeater, parsed.text);
}
int _resolveRepeaterIndex = -1;
Contact _resolveRepeater(MeshCoreConnector connector) {
return connector.contacts.firstWhere(
if (_resolveRepeaterIndex >= 0 &&
_resolveRepeaterIndex < connector.contacts.length &&
connector.contacts[_resolveRepeaterIndex].publicKeyHex ==
widget.repeater.publicKeyHex) {
return connector.contacts[_resolveRepeaterIndex];
}
_resolveRepeaterIndex = connector.contacts.indexWhere(
(c) => c.publicKeyHex == widget.repeater.publicKeyHex,
orElse: () => widget.repeater,
);
if (_resolveRepeaterIndex == -1) {
return widget.repeater;
}
return connector.contacts[_resolveRepeaterIndex];
}
bool _matchesRepeaterPrefix(Uint8List prefix) {