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https://github.com/zjs81/meshcore-open.git
synced 2026-06-23 02:44:30 +10:00
feat: Refactor repeater resolution logic across multiple screens
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@@ -69,11 +69,21 @@ class _RepeaterLoginDialogState extends State<RepeaterLoginDialog> {
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bool _isLoggingIn = false;
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int _resolveRepeaterIndex = -1;
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Contact _resolveRepeater(MeshCoreConnector connector) {
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return connector.contacts.firstWhere(
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if (_resolveRepeaterIndex >= 0 &&
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_resolveRepeaterIndex < connector.contacts.length &&
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connector.contacts[_resolveRepeaterIndex].publicKeyHex ==
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widget.repeater.publicKeyHex) {
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return connector.contacts[_resolveRepeaterIndex];
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}
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_resolveRepeaterIndex = connector.contacts.indexWhere(
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(c) => c.publicKeyHex == widget.repeater.publicKeyHex,
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orElse: () => widget.repeater,
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);
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if (_resolveRepeaterIndex == -1) {
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return widget.repeater;
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}
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return connector.contacts[_resolveRepeaterIndex];
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}
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Future<void> _handleLogin() async {
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@@ -64,11 +64,22 @@ class _RoomLoginDialogState extends State<RoomLoginDialog> {
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bool _isLoggingIn = false;
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int _resolveRepeaterIndex = -1;
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Contact _resolveRepeater(MeshCoreConnector connector) {
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return connector.contacts.firstWhere(
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if (_resolveRepeaterIndex >= 0 &&
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_resolveRepeaterIndex < connector.contacts.length &&
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connector.contacts[_resolveRepeaterIndex].publicKeyHex ==
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widget.room.publicKeyHex) {
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return connector.contacts[_resolveRepeaterIndex];
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}
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_resolveRepeaterIndex = connector.contacts.indexWhere(
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(c) => c.publicKeyHex == widget.room.publicKeyHex,
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orElse: () => widget.room,
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);
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if (_resolveRepeaterIndex == -1) {
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return widget.room;
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}
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return connector.contacts[_resolveRepeaterIndex];
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}
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Future<void> _handleLogin() async {
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