mirror of
https://github.com/zjs81/meshcore-open.git
synced 2026-06-21 09:55:27 +10:00
feat: add set-as-my-location from map long-press, connector and UI improvements
Add "Set as my location" option to the map long-press bottom sheet, allowing users to set their device position directly from the map. Includes connector, chat, contacts, and message retry service improvements.
This commit is contained in:
@@ -44,6 +44,12 @@ class MessageRetryService extends ChangeNotifier {
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[]; // Rolling buffer of recent ACK hashes
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final Map<String, List<String>> _pendingMessageQueuePerContact =
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{}; // contactPubKeyHex → FIFO queue of messageIds (DEPRECATED - will be removed)
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final Map<String, List<String>> _sendQueue =
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{}; // contactPubKeyHex → ordered list of messageIds awaiting send
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final Set<String> _activeMessages =
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{}; // messageIds currently in-flight (sent/retrying)
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final Set<String> _resolvedMessages =
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{}; // messageIds already resolved (prevents double _onMessageResolved)
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final Map<String, String> _expectedHashToMessageId =
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{}; // expectedAckHashHex → messageId (for matching RESP_CODE_SENT by hash)
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@@ -156,7 +162,40 @@ class MessageRetryService extends ChangeNotifier {
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_addMessageCallback!(contact.publicKeyHex, message);
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}
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await _attemptSend(messageId);
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// Queue per contact — only one message in-flight at a time to avoid
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// overflowing the firmware's 8-entry expected_ack_table.
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final contactKey = contact.publicKeyHex;
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_sendQueue[contactKey] ??= [];
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_sendQueue[contactKey]!.add(messageId);
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if (!_activeMessages.any(
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(id) => _pendingContacts[id]?.publicKeyHex == contactKey,
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)) {
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_sendNextForContact(contactKey);
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}
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}
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void _sendNextForContact(String contactKey) {
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final queue = _sendQueue[contactKey];
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if (queue == null) return;
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// Drain stale entries iteratively instead of recursing.
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while (queue.isNotEmpty) {
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final messageId = queue.removeAt(0);
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if (_pendingMessages.containsKey(messageId)) {
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_activeMessages.add(messageId);
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_attemptSend(messageId);
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return;
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}
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// Message was cancelled/cleaned up while queued — try next
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}
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}
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void _onMessageResolved(String messageId, String contactKey) {
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if (_resolvedMessages.contains(messageId)) return;
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_resolvedMessages.add(messageId);
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_activeMessages.remove(messageId);
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_sendNextForContact(contactKey);
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}
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Future<void> _attemptSend(String messageId) async {
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@@ -169,13 +208,11 @@ class MessageRetryService extends ChangeNotifier {
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// Use the path that was captured when the message was first sent
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if (_setContactPathCallback != null && _clearContactPathCallback != null) {
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if (message.pathLength != null && message.pathLength! < 0) {
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// Flood mode - clear the path
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debugPrint(
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'Setting flood mode for retry attempt ${message.retryCount}',
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);
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_clearContactPathCallback!(contact);
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await _clearContactPathCallback!(contact);
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} else if (message.pathLength != null && message.pathLength! >= 0) {
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// Specific path (including direct neighbor with pathLength=0)
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final pathStr = message.pathBytes.isEmpty
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? 'direct'
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: message.pathBytes
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@@ -192,6 +229,24 @@ class MessageRetryService extends ChangeNotifier {
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}
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}
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// Re-validate after async gap — a timer or ACK could have resolved/retried
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// this message while we were awaiting the path callback.
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final currentMessage = _pendingMessages[messageId];
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if (currentMessage == null || _resolvedMessages.contains(messageId)) {
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debugPrint(
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'_attemptSend: message $messageId resolved during path sync, aborting',
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);
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return;
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}
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// If the message was retried by a timer during our await, the retryCount
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// will have advanced. Only proceed if it still matches the attempt we started.
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if (currentMessage.retryCount != message.retryCount) {
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debugPrint(
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'_attemptSend: message $messageId retryCount changed during path sync, aborting',
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);
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return;
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}
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final attempt = message.retryCount.clamp(0, 3);
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final timestampSeconds = message.timestamp.millisecondsSinceEpoch ~/ 1000;
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@@ -231,6 +286,15 @@ class MessageRetryService extends ChangeNotifier {
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if (_sendMessageCallback != null) {
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_sendMessageCallback!(contact, message.text, attempt, timestampSeconds);
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} else {
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// No send callback — message would be stuck forever. Fail it immediately.
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debugPrint(
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'_attemptSend: no sendMessageCallback, failing message $messageId',
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);
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final failedMessage = message.copyWith(status: MessageStatus.failed);
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_pendingMessages[messageId] = failedMessage;
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_updateMessageCallback?.call(failedMessage);
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_onMessageResolved(messageId, contact.publicKeyHex);
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}
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}
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@@ -281,6 +345,7 @@ class MessageRetryService extends ChangeNotifier {
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}
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// FALLBACK: Old queue-based matching (for messages sent before hash computation was added)
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// Only match within a single contact's queue to avoid cross-contact mismatches.
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if (messageId == null && allowQueueFallback) {
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_debugLogService?.warn(
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'RESP_CODE_SENT: ACK hash $ackHashHex not found in hash table, falling back to queue',
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@@ -290,13 +355,28 @@ class MessageRetryService extends ChangeNotifier {
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'Hash-based match failed for $ackHashHex, falling back to queue-based matching',
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);
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for (var entry in _pendingMessageQueuePerContact.entries) {
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// Try to identify the correct contact from _activeMessages first.
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String? targetContactKey;
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for (final activeId in _activeMessages) {
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final activeContact = _pendingContacts[activeId];
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if (activeContact != null) {
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targetContactKey = activeContact.publicKeyHex;
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break;
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}
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}
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final queuesToSearch = targetContactKey != null
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? {targetContactKey: _pendingMessageQueuePerContact[targetContactKey]}
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: _pendingMessageQueuePerContact;
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for (var entry in queuesToSearch.entries) {
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final contactKey = entry.key;
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final queue = entry.value;
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if (queue == null) continue;
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if (queue.isNotEmpty) {
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// Drain stale entries until we find a valid one or exhaust the queue.
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while (queue.isNotEmpty) {
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final candidateMessageId = queue.removeAt(0);
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if (_pendingMessages.containsKey(candidateMessageId)) {
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messageId = candidateMessageId;
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contact = _pendingContacts[candidateMessageId];
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@@ -304,21 +384,10 @@ class MessageRetryService extends ChangeNotifier {
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'Queue-based match (fallback): $ackHashHex → message $messageId for $contactKey',
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);
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break;
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} else {
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debugPrint('Dequeued stale message $candidateMessageId - skipping');
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if (queue.isNotEmpty) {
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final nextMessageId = queue.removeAt(0);
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if (_pendingMessages.containsKey(nextMessageId)) {
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messageId = nextMessageId;
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contact = _pendingContacts[nextMessageId];
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debugPrint(
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'Queue-based match (fallback): $ackHashHex → message $messageId',
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);
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break;
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}
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}
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}
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debugPrint('Dequeued stale message $candidateMessageId - skipping');
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}
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if (messageId != null) break;
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}
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}
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@@ -463,22 +532,7 @@ class MessageRetryService extends ChangeNotifier {
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} else {
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// Max retries reached - mark as failed
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final failedMessage = message.copyWith(status: MessageStatus.failed);
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// Move ACK hashes to history before removing
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_moveAckHashesToHistory(messageId);
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_pendingMessages.remove(messageId);
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_pendingContacts.remove(messageId);
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_pendingPathSelections.remove(messageId);
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_timeoutTimers[messageId]?.cancel();
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_timeoutTimers.remove(messageId);
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// Clean up the queue entry for this contact
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_pendingMessageQueuePerContact[contact.publicKeyHex]?.remove(messageId);
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if (_pendingMessageQueuePerContact[contact.publicKeyHex]?.isEmpty ??
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false) {
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_pendingMessageQueuePerContact.remove(contact.publicKeyHex);
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}
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_pendingMessages[messageId] = failedMessage;
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// Check if we should clear the path on max retry
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if (_appSettingsService?.settings.clearPathOnMaxRetry == true &&
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@@ -499,6 +553,30 @@ class MessageRetryService extends ChangeNotifier {
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}
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notifyListeners();
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// Message is done retrying — send next queued message for this contact
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_onMessageResolved(messageId, contact.publicKeyHex);
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// Keep message in pending maps for 30s grace period so late ACKs
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// can still match and update the message to delivered.
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_timeoutTimers[messageId] = Timer(const Duration(seconds: 30), () {
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_moveAckHashesToHistory(messageId);
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// Clean up ALL hash mappings for this message
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_ackHashToMessageId.removeWhere(
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(_, mapping) => mapping.messageId == messageId,
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);
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_expectedHashToMessageId.removeWhere((_, msgId) => msgId == messageId);
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_pendingMessages.remove(messageId);
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_pendingContacts.remove(messageId);
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_pendingPathSelections.remove(messageId);
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_timeoutTimers.remove(messageId);
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_resolvedMessages.remove(messageId);
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final contactKey = contact.publicKeyHex;
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_pendingMessageQueuePerContact[contactKey]?.remove(messageId);
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if (_pendingMessageQueuePerContact[contactKey]?.isEmpty ?? false) {
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_pendingMessageQueuePerContact.remove(contactKey);
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}
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});
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}
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}
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@@ -594,7 +672,15 @@ class MessageRetryService extends ChangeNotifier {
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}
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if (matchedMessageId != null) {
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final message = _pendingMessages[matchedMessageId]!;
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final message = _pendingMessages[matchedMessageId];
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if (message == null) {
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// Message was already cleaned up (e.g. grace period expired)
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_ackHashToMessageId.remove(ackHashHex);
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debugPrint(
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'ACK matched $matchedMessageId but message already cleaned up',
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);
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return;
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}
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final contact = _pendingContacts[matchedMessageId];
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final selection = _pendingPathSelections[matchedMessageId];
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@@ -616,12 +702,21 @@ class MessageRetryService extends ChangeNotifier {
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tripTimeMs: tripTimeMs,
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);
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// Clean up ALL hash mappings for this message (from all retry attempts)
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_ackHashToMessageId.removeWhere(
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(_, mapping) => mapping.messageId == matchedMessageId,
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);
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_expectedHashToMessageId.removeWhere(
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(_, msgId) => msgId == matchedMessageId,
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);
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// Move ACK hashes to history before removing
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_moveAckHashesToHistory(matchedMessageId);
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_pendingMessages.remove(matchedMessageId);
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_pendingContacts.remove(matchedMessageId);
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_pendingPathSelections.remove(matchedMessageId);
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_resolvedMessages.remove(matchedMessageId);
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// Clean up the queue entry for this contact (remove any remaining references to this message)
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if (contact != null) {
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@@ -646,6 +741,7 @@ class MessageRetryService extends ChangeNotifier {
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true,
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tripTimeMs,
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);
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_onMessageResolved(matchedMessageId, contact.publicKeyHex);
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}
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notifyListeners();
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@@ -783,6 +879,9 @@ class MessageRetryService extends ChangeNotifier {
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_ackHistory.clear();
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_ackHashToMessageId.clear();
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_pendingMessageQueuePerContact.clear();
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_sendQueue.clear();
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_activeMessages.clear();
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_resolvedMessages.clear();
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super.dispose();
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}
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}
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@@ -331,6 +331,61 @@ class NotificationService {
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await _notifications.cancel(id: id);
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}
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/// Cancel the notification for a specific contact and update the app badge.
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Future<void> clearContactNotification(
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String contactId,
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int totalUnreadCount,
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) async {
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if (!await _ensureInitialized()) return;
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await _notifications.cancel(id: contactId.hashCode);
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await _updateBadge(totalUnreadCount);
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}
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/// Cancel the notification for a specific channel and update the app badge.
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Future<void> clearChannelNotification(
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int channelIndex,
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int totalUnreadCount,
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) async {
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if (!await _ensureInitialized()) return;
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await _notifications.cancel(id: channelIndex.hashCode);
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await _updateBadge(totalUnreadCount);
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}
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/// Cancel advert notifications for the given contact public key hexes.
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Future<void> clearAdvertNotifications(List<String> contactIds) async {
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if (!await _ensureInitialized()) return;
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for (final id in contactIds) {
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await _notifications.cancel(id: id.hashCode);
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}
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}
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Future<void> _updateBadge(int count) async {
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if (PlatformInfo.isIOS || PlatformInfo.isMacOS) {
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// On Apple platforms, set the badge number directly via a silent update.
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final darwinDetails = DarwinNotificationDetails(
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presentAlert: false,
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presentSound: false,
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presentBadge: true,
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badgeNumber: count,
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);
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final details = NotificationDetails(
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iOS: darwinDetails,
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macOS: darwinDetails,
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);
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// Use a fixed ID so each update replaces the previous one.
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await _notifications.show(
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id: 'badge_update'.hashCode,
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title: null,
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body: null,
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notificationDetails: details,
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);
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// Immediately cancel the silent notification so it doesn't appear in tray.
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await _notifications.cancel(id: 'badge_update'.hashCode);
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}
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// On Android, badge count is derived from active notifications,
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// so cancelling the specific notification above is sufficient.
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}
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// ─────────────────────────────────────────────────────────────────
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// Public notification methods (rate limiting is enforced automatically)
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// ─────────────────────────────────────────────────────────────────
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