feat: add set-as-my-location from map long-press, connector and UI improvements

Add "Set as my location" option to the map long-press bottom sheet,
allowing users to set their device position directly from the map.
Includes connector, chat, contacts, and message retry service improvements.
This commit is contained in:
zjs81
2026-03-14 09:33:37 -07:00
parent e90742be25
commit 71f59d23df
37 changed files with 434 additions and 108 deletions
+136 -37
View File
@@ -44,6 +44,12 @@ class MessageRetryService extends ChangeNotifier {
[]; // Rolling buffer of recent ACK hashes
final Map<String, List<String>> _pendingMessageQueuePerContact =
{}; // contactPubKeyHex → FIFO queue of messageIds (DEPRECATED - will be removed)
final Map<String, List<String>> _sendQueue =
{}; // contactPubKeyHex → ordered list of messageIds awaiting send
final Set<String> _activeMessages =
{}; // messageIds currently in-flight (sent/retrying)
final Set<String> _resolvedMessages =
{}; // messageIds already resolved (prevents double _onMessageResolved)
final Map<String, String> _expectedHashToMessageId =
{}; // expectedAckHashHex → messageId (for matching RESP_CODE_SENT by hash)
@@ -156,7 +162,40 @@ class MessageRetryService extends ChangeNotifier {
_addMessageCallback!(contact.publicKeyHex, message);
}
await _attemptSend(messageId);
// Queue per contact — only one message in-flight at a time to avoid
// overflowing the firmware's 8-entry expected_ack_table.
final contactKey = contact.publicKeyHex;
_sendQueue[contactKey] ??= [];
_sendQueue[contactKey]!.add(messageId);
if (!_activeMessages.any(
(id) => _pendingContacts[id]?.publicKeyHex == contactKey,
)) {
_sendNextForContact(contactKey);
}
}
void _sendNextForContact(String contactKey) {
final queue = _sendQueue[contactKey];
if (queue == null) return;
// Drain stale entries iteratively instead of recursing.
while (queue.isNotEmpty) {
final messageId = queue.removeAt(0);
if (_pendingMessages.containsKey(messageId)) {
_activeMessages.add(messageId);
_attemptSend(messageId);
return;
}
// Message was cancelled/cleaned up while queued — try next
}
}
void _onMessageResolved(String messageId, String contactKey) {
if (_resolvedMessages.contains(messageId)) return;
_resolvedMessages.add(messageId);
_activeMessages.remove(messageId);
_sendNextForContact(contactKey);
}
Future<void> _attemptSend(String messageId) async {
@@ -169,13 +208,11 @@ class MessageRetryService extends ChangeNotifier {
// Use the path that was captured when the message was first sent
if (_setContactPathCallback != null && _clearContactPathCallback != null) {
if (message.pathLength != null && message.pathLength! < 0) {
// Flood mode - clear the path
debugPrint(
'Setting flood mode for retry attempt ${message.retryCount}',
);
_clearContactPathCallback!(contact);
await _clearContactPathCallback!(contact);
} else if (message.pathLength != null && message.pathLength! >= 0) {
// Specific path (including direct neighbor with pathLength=0)
final pathStr = message.pathBytes.isEmpty
? 'direct'
: message.pathBytes
@@ -192,6 +229,24 @@ class MessageRetryService extends ChangeNotifier {
}
}
// Re-validate after async gap — a timer or ACK could have resolved/retried
// this message while we were awaiting the path callback.
final currentMessage = _pendingMessages[messageId];
if (currentMessage == null || _resolvedMessages.contains(messageId)) {
debugPrint(
'_attemptSend: message $messageId resolved during path sync, aborting',
);
return;
}
// If the message was retried by a timer during our await, the retryCount
// will have advanced. Only proceed if it still matches the attempt we started.
if (currentMessage.retryCount != message.retryCount) {
debugPrint(
'_attemptSend: message $messageId retryCount changed during path sync, aborting',
);
return;
}
final attempt = message.retryCount.clamp(0, 3);
final timestampSeconds = message.timestamp.millisecondsSinceEpoch ~/ 1000;
@@ -231,6 +286,15 @@ class MessageRetryService extends ChangeNotifier {
if (_sendMessageCallback != null) {
_sendMessageCallback!(contact, message.text, attempt, timestampSeconds);
} else {
// No send callback — message would be stuck forever. Fail it immediately.
debugPrint(
'_attemptSend: no sendMessageCallback, failing message $messageId',
);
final failedMessage = message.copyWith(status: MessageStatus.failed);
_pendingMessages[messageId] = failedMessage;
_updateMessageCallback?.call(failedMessage);
_onMessageResolved(messageId, contact.publicKeyHex);
}
}
@@ -281,6 +345,7 @@ class MessageRetryService extends ChangeNotifier {
}
// FALLBACK: Old queue-based matching (for messages sent before hash computation was added)
// Only match within a single contact's queue to avoid cross-contact mismatches.
if (messageId == null && allowQueueFallback) {
_debugLogService?.warn(
'RESP_CODE_SENT: ACK hash $ackHashHex not found in hash table, falling back to queue',
@@ -290,13 +355,28 @@ class MessageRetryService extends ChangeNotifier {
'Hash-based match failed for $ackHashHex, falling back to queue-based matching',
);
for (var entry in _pendingMessageQueuePerContact.entries) {
// Try to identify the correct contact from _activeMessages first.
String? targetContactKey;
for (final activeId in _activeMessages) {
final activeContact = _pendingContacts[activeId];
if (activeContact != null) {
targetContactKey = activeContact.publicKeyHex;
break;
}
}
final queuesToSearch = targetContactKey != null
? {targetContactKey: _pendingMessageQueuePerContact[targetContactKey]}
: _pendingMessageQueuePerContact;
for (var entry in queuesToSearch.entries) {
final contactKey = entry.key;
final queue = entry.value;
if (queue == null) continue;
if (queue.isNotEmpty) {
// Drain stale entries until we find a valid one or exhaust the queue.
while (queue.isNotEmpty) {
final candidateMessageId = queue.removeAt(0);
if (_pendingMessages.containsKey(candidateMessageId)) {
messageId = candidateMessageId;
contact = _pendingContacts[candidateMessageId];
@@ -304,21 +384,10 @@ class MessageRetryService extends ChangeNotifier {
'Queue-based match (fallback): $ackHashHex → message $messageId for $contactKey',
);
break;
} else {
debugPrint('Dequeued stale message $candidateMessageId - skipping');
if (queue.isNotEmpty) {
final nextMessageId = queue.removeAt(0);
if (_pendingMessages.containsKey(nextMessageId)) {
messageId = nextMessageId;
contact = _pendingContacts[nextMessageId];
debugPrint(
'Queue-based match (fallback): $ackHashHex → message $messageId',
);
break;
}
}
}
debugPrint('Dequeued stale message $candidateMessageId - skipping');
}
if (messageId != null) break;
}
}
@@ -463,22 +532,7 @@ class MessageRetryService extends ChangeNotifier {
} else {
// Max retries reached - mark as failed
final failedMessage = message.copyWith(status: MessageStatus.failed);
// Move ACK hashes to history before removing
_moveAckHashesToHistory(messageId);
_pendingMessages.remove(messageId);
_pendingContacts.remove(messageId);
_pendingPathSelections.remove(messageId);
_timeoutTimers[messageId]?.cancel();
_timeoutTimers.remove(messageId);
// Clean up the queue entry for this contact
_pendingMessageQueuePerContact[contact.publicKeyHex]?.remove(messageId);
if (_pendingMessageQueuePerContact[contact.publicKeyHex]?.isEmpty ??
false) {
_pendingMessageQueuePerContact.remove(contact.publicKeyHex);
}
_pendingMessages[messageId] = failedMessage;
// Check if we should clear the path on max retry
if (_appSettingsService?.settings.clearPathOnMaxRetry == true &&
@@ -499,6 +553,30 @@ class MessageRetryService extends ChangeNotifier {
}
notifyListeners();
// Message is done retrying — send next queued message for this contact
_onMessageResolved(messageId, contact.publicKeyHex);
// Keep message in pending maps for 30s grace period so late ACKs
// can still match and update the message to delivered.
_timeoutTimers[messageId] = Timer(const Duration(seconds: 30), () {
_moveAckHashesToHistory(messageId);
// Clean up ALL hash mappings for this message
_ackHashToMessageId.removeWhere(
(_, mapping) => mapping.messageId == messageId,
);
_expectedHashToMessageId.removeWhere((_, msgId) => msgId == messageId);
_pendingMessages.remove(messageId);
_pendingContacts.remove(messageId);
_pendingPathSelections.remove(messageId);
_timeoutTimers.remove(messageId);
_resolvedMessages.remove(messageId);
final contactKey = contact.publicKeyHex;
_pendingMessageQueuePerContact[contactKey]?.remove(messageId);
if (_pendingMessageQueuePerContact[contactKey]?.isEmpty ?? false) {
_pendingMessageQueuePerContact.remove(contactKey);
}
});
}
}
@@ -594,7 +672,15 @@ class MessageRetryService extends ChangeNotifier {
}
if (matchedMessageId != null) {
final message = _pendingMessages[matchedMessageId]!;
final message = _pendingMessages[matchedMessageId];
if (message == null) {
// Message was already cleaned up (e.g. grace period expired)
_ackHashToMessageId.remove(ackHashHex);
debugPrint(
'ACK matched $matchedMessageId but message already cleaned up',
);
return;
}
final contact = _pendingContacts[matchedMessageId];
final selection = _pendingPathSelections[matchedMessageId];
@@ -616,12 +702,21 @@ class MessageRetryService extends ChangeNotifier {
tripTimeMs: tripTimeMs,
);
// Clean up ALL hash mappings for this message (from all retry attempts)
_ackHashToMessageId.removeWhere(
(_, mapping) => mapping.messageId == matchedMessageId,
);
_expectedHashToMessageId.removeWhere(
(_, msgId) => msgId == matchedMessageId,
);
// Move ACK hashes to history before removing
_moveAckHashesToHistory(matchedMessageId);
_pendingMessages.remove(matchedMessageId);
_pendingContacts.remove(matchedMessageId);
_pendingPathSelections.remove(matchedMessageId);
_resolvedMessages.remove(matchedMessageId);
// Clean up the queue entry for this contact (remove any remaining references to this message)
if (contact != null) {
@@ -646,6 +741,7 @@ class MessageRetryService extends ChangeNotifier {
true,
tripTimeMs,
);
_onMessageResolved(matchedMessageId, contact.publicKeyHex);
}
notifyListeners();
@@ -783,6 +879,9 @@ class MessageRetryService extends ChangeNotifier {
_ackHistory.clear();
_ackHashToMessageId.clear();
_pendingMessageQueuePerContact.clear();
_sendQueue.clear();
_activeMessages.clear();
_resolvedMessages.clear();
super.dispose();
}
}
+55
View File
@@ -331,6 +331,61 @@ class NotificationService {
await _notifications.cancel(id: id);
}
/// Cancel the notification for a specific contact and update the app badge.
Future<void> clearContactNotification(
String contactId,
int totalUnreadCount,
) async {
if (!await _ensureInitialized()) return;
await _notifications.cancel(id: contactId.hashCode);
await _updateBadge(totalUnreadCount);
}
/// Cancel the notification for a specific channel and update the app badge.
Future<void> clearChannelNotification(
int channelIndex,
int totalUnreadCount,
) async {
if (!await _ensureInitialized()) return;
await _notifications.cancel(id: channelIndex.hashCode);
await _updateBadge(totalUnreadCount);
}
/// Cancel advert notifications for the given contact public key hexes.
Future<void> clearAdvertNotifications(List<String> contactIds) async {
if (!await _ensureInitialized()) return;
for (final id in contactIds) {
await _notifications.cancel(id: id.hashCode);
}
}
Future<void> _updateBadge(int count) async {
if (PlatformInfo.isIOS || PlatformInfo.isMacOS) {
// On Apple platforms, set the badge number directly via a silent update.
final darwinDetails = DarwinNotificationDetails(
presentAlert: false,
presentSound: false,
presentBadge: true,
badgeNumber: count,
);
final details = NotificationDetails(
iOS: darwinDetails,
macOS: darwinDetails,
);
// Use a fixed ID so each update replaces the previous one.
await _notifications.show(
id: 'badge_update'.hashCode,
title: null,
body: null,
notificationDetails: details,
);
// Immediately cancel the silent notification so it doesn't appear in tray.
await _notifications.cancel(id: 'badge_update'.hashCode);
}
// On Android, badge count is derived from active notifications,
// so cancelling the specific notification above is sufficient.
}
// ─────────────────────────────────────────────────────────────────
// Public notification methods (rate limiting is enforced automatically)
// ─────────────────────────────────────────────────────────────────