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updated ui added new features
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Vendored
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/*!
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* Fixed-point tone generator.
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*
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* The code here implements a simple fixed-point tone generator that uses
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* integer arithmetic to generate a sinusoid at a fixed sample rate of
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* 16kHz.
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*
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* To set the initial state of the state machine, you specify a frequency
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* and duration using tone_reset. The corresponding C file embeds a
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* sinusoid look-up table. The total number of samples is computed for
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* the given time and used to initialise 'remain', 'time' is initialised
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* to 0, and 'step' gives the amount to increment 'time' by each iteration.
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*
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* The samples are retrieved by repeatedly calling tone_next. This
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* advances 'time' and decrements 'remain'. The tone is complete when
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* 'remain' is zero.
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*
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* Author Stuart Longland <me@vk4msl.id.au>
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* Copyright (C) 2015 FreeDV project.
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License version 2.1,
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* as published by the Free Software Foundation. This program is
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* distributed in the hope that it will be useful, but WITHOUT ANY
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* WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this program; if not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#include "tone.h"
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/*! Fixed-point shift factor */
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#define TONE_SHIFT (12)
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/*! Static compiled quarter-sinusoid. */
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static const int16_t partial_sine[] = {
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830, 2488, 4140, 5781, 7407, 9014, 10598, 12155,
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13681, 15171, 16623, 18031, 19394, 20707, 21967, 23170,
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24314, 25395, 26411, 27360, 28238, 29043, 29774, 30429,
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31006, 31503, 31919, 32253, 32504, 32672, 32756
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};
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/*! Length of quarter-sinusoid in samples */
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#define TONE_PART_SINE_LEN (sizeof(partial_sine)\
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/sizeof(partial_sine[0]))
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/*! Total length of sinusoid */
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#define TONE_SINE_LEN ((TONE_PART_SINE_LEN*4)+4)
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/*!
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* Generate a sine from the quarter-waveform.
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*/
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static int16_t tone_sine(uint8_t sample)
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{
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/* Key points */
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if ((sample % (TONE_SINE_LEN/2)) == 0)
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/* Zero crossings */
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return 0;
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if (sample == TONE_SINE_LEN/4)
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/* Maximum */
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return INT16_MAX;
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if (sample == (3*TONE_SINE_LEN)/4)
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/* Minimum */
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return INT16_MIN;
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if (sample < TONE_SINE_LEN/4)
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/* First quarter of sine wave */
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return partial_sine[sample-1];
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if (sample < (TONE_SINE_LEN/2))
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/* Second quarter */
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return partial_sine[(TONE_SINE_LEN/2)-sample-1];
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if (sample < ((3*TONE_SINE_LEN)/4))
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/* Third quarter */
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return -partial_sine[(sample-3) % TONE_PART_SINE_LEN];
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if (sample < TONE_SINE_LEN)
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/* Final quarter */
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return -partial_sine[TONE_SINE_LEN-sample-1];
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/* We should not get here */
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return 0;
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}
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/*!
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* Re-set the tone generator.
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*
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* @param tone_gen Tone generator to reset.
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* @param freq Frequency in Hz, 0 = silence.
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* @param duration Duration in milliseconds. 0 to stop.
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*/
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void tone_reset(
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struct tone_gen_t* const tone_gen,
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uint16_t freq, uint16_t duration)
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{
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if (freq)
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/* Compute the time step */
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tone_gen->step = (((2*freq*TONE_SINE_LEN) << TONE_SHIFT)
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/ ((2*TONE_FS) + 1) + 1);
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else
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/* DC tone == silence */
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tone_gen->step = 0;
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/* Compute remaining samples */
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tone_gen->remain = (uint16_t)(
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((uint32_t)(TONE_FS * duration)) / 1000);
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/* Initialise the sample counter */
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tone_gen->sample = 0;
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}
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/*!
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* Retrieve the next sample from the tone generator.
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* @param tone_gen Tone generator to update.
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*/
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int16_t tone_next(
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struct tone_gen_t* const tone_gen)
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{
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if (!tone_gen)
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return 0;
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if (!tone_gen->remain)
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return 0;
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if (!tone_gen->step) {
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/* Special case, emit silence */
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tone_gen->remain--;
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return 0;
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}
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/* Compute sample index */
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uint16_t sample_int = ((tone_gen->sample) >> TONE_SHIFT)
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% TONE_SINE_LEN;
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/* Advance tone generator state */
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tone_gen->sample += tone_gen->step;
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tone_gen->remain--;
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return tone_sine(sample_int);
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}
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/*!
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* Retrieve the current time in milliseconds.
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*/
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uint32_t tone_msec(const struct tone_gen_t* const tone_gen)
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{
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uint64_t ms = tone_gen->sample;
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ms *= 1000;
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ms /= TONE_FS;
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return ms >> TONE_SHIFT;
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}
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