- Introduced `mesh_ui.dart` with reusable widgets including SectionHeader, MeshCard, StatusChip, StatTile, AvatarCircle, SignalBars, RouteChip, PulseDot, BottomSheetHeader, ErrorRetryCard, and ListEntrance.
- Implemented `path_map_ui.dart` for path map screens, featuring path distance calculations, playback controls, and a summary list of observed paths.
- Created `themed_map_tile_layer.dart` for shared cached map tiles with automatic dark-mode treatment.
- Improved formatting of ListTile icons and text styles in settings_screen.dart, telemetry_screen.dart, usb_screen.dart, gif_picker.dart, path_editor_sheet.dart, repeater_login_dialog.dart, and room_login_dialog.dart for better readability.
- Consolidated TextStyle definitions into single lines where applicable.
- Updated notification_service.dart to enhance readability of notification ID assignment.
- Simplified function signatures in routing_sheet.dart for clarity.
- Cleaned up test assertions in usb_flow_test.dart for conciseness.
- Removed unused translations in untranslated.json to streamline localization files.
- Implemented contactTypeIcon and contactTypeColor functions for better UI representation of contact types.
- Created colorForName and firstCharacterOrEmoji functions to enhance contact display.
- Developed PathEditorSheet widget for managing contact paths with a user-friendly interface.
- Introduced RoutingSheet for managing contact routing modes and displaying path history.
- Added a script for generating proof of concept (PoC) payloads for clipboard contact import validation.
At the top of the channel chat screen is an icon, indicating the
channel type.
Previously, the public icon was used correctly, but the
hashtag icon was used for all other types.
Now, consistent with the channels screen, we use the lock icon for
private channels, and the composite icons for community public &
community hashtag types.
The fix for private channels was trivial, as we can identify hashtag
channels by their name. Finding out whether a channel belongs to a
community is much more involved. All the hard-working code was copied
from channels_screen.dart. (I tried refactoring to reduce duplication,
but my results were complex and not worth it.)
Closes#432
- Remove stray Navigator.pop(context) in _markAsUnread for both contact
and channel chats so the action no longer exits the conversation
- Thread initialUnreadCount through map discovered-contact "Open Chat"
button so the unread divider/jump still fires from that entry point
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Add "Mark as Unread" option to message context menu in both
contact and channel chats
- Show "New messages" divider line between read and unread messages
- Add setContactUnreadCount/setChannelUnreadCount methods to connector
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Pass initialUnreadCount to chat screens before markRead clears it
- Use two-phase scroll: jumpTo estimated offset to build lazy items,
then ensureVisible for precise positioning
- Await ensureVisible before clearing scroll guard to prevent
scrollToBottomIfAtBottom from overriding the animation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
adds a new widget that counts bytes during entry
configurable limit and shows user both count and limit
provides color feedback
use new widget in chat and channel text entry
this adds a generator showDismissibleSnackBar which by default allows
tapping to clear snack bar toasts. all SnackBar properties are still
available and the
all callers should now use showDismissibleSnackBar() instead of calling
ScaffoldMessenger.of(context).showSnackBar(SnackBar())
This adds region management: the user can manage a list of available regions
and for each channel pick a region from that list to apply to messages.
Region discovery from nearby repeaters will be done in a separate PR.
This is a part of the work needed for #120.
- Introduced translation functionality in chat screen, allowing users to translate messages before sending.
- Added MessageTranslationButton to the input bar for enabling/disabling translation.
- Implemented translation service to handle incoming and outgoing text translations using llama models.
- Enhanced message storage to include original and translated text, language codes, and translation status.
- Created UI components for displaying translated messages and managing translation options.
- Added translation model management, including downloading and storing models locally.
- Updated app settings to manage translation preferences and model selections.
- Companion radio stats: poll and display noise floor, RSSI, SNR, airtime
with dedicated ValueNotifier and ref-counted polling
- Adaptive RF-aware TX backoff based on radio conditions instead of fixed 5s
- Variable-width path hash support (1-3 bytes per hop)
- Air activity dot indicator in app bar with tap to open stats screen
- Jump to oldest unread setting for chat screens
- 1s send cooldown on DM and channel messages
- Link style: theme-aware orange, added EmailLinkifier
- New languages: Hungarian, Japanese, Korean
- Remove dead DeviceScreen and BatteryIndicatorChip
- Remove wakelock_plus dependency
- TX power fields now read as signed int8
- Implemented radio statistics features in multiple screens including chat, channels, and settings.
- Added localization for new strings in Swedish, Ukrainian, and Chinese.
- Introduced a setting to jump to the oldest unread message in chat and channels.
- Enhanced path management and display for contacts and messages.
- Updated app settings to include new boolean for jumping to the oldest unread message.
- Improved battery indicator and radio stats display in the app bar.
- Removed unused wakelock_plus dependency and updated plugin registrations.
* feat: Enhance privacy settings and telemetry
- Implemented telemetry options for contacts, allowing users to enable or disable telemetry data sharing.
- Introduced a clear chat option in the chat interface for better message management.
- Updated the telemetry screen to handle telemetry data for contacts, including battery level.
- Refactored contact settings to include telemetry options and improved UI for better user experience.
* feat: Refactor repeater resolution logic across multiple screens