- Introduced `mesh_ui.dart` with reusable widgets including SectionHeader, MeshCard, StatusChip, StatTile, AvatarCircle, SignalBars, RouteChip, PulseDot, BottomSheetHeader, ErrorRetryCard, and ListEntrance.
- Implemented `path_map_ui.dart` for path map screens, featuring path distance calculations, playback controls, and a summary list of observed paths.
- Created `themed_map_tile_layer.dart` for shared cached map tiles with automatic dark-mode treatment.
- Improved formatting of ListTile icons and text styles in settings_screen.dart, telemetry_screen.dart, usb_screen.dart, gif_picker.dart, path_editor_sheet.dart, repeater_login_dialog.dart, and room_login_dialog.dart for better readability.
- Consolidated TextStyle definitions into single lines where applicable.
- Updated notification_service.dart to enhance readability of notification ID assignment.
- Simplified function signatures in routing_sheet.dart for clarity.
- Cleaned up test assertions in usb_flow_test.dart for conciseness.
- Removed unused translations in untranslated.json to streamline localization files.
- Implemented contactTypeIcon and contactTypeColor functions for better UI representation of contact types.
- Created colorForName and firstCharacterOrEmoji functions to enhance contact display.
- Developed PathEditorSheet widget for managing contact paths with a user-friendly interface.
- Introduced RoutingSheet for managing contact routing modes and displaying path history.
- Added a script for generating proof of concept (PoC) payloads for clipboard contact import validation.
this adds a generator showDismissibleSnackBar which by default allows
tapping to clear snack bar toasts. all SnackBar properties are still
available and the
all callers should now use showDismissibleSnackBar() instead of calling
ScaffoldMessenger.of(context).showSnackBar(SnackBar())
- add connectTcp cancellation guards after socket connect and connect delay so handshake does not proceed when transport/state changed
- ignore late TCP connect errors after manual cancel or transport switch to avoid spurious second disconnect paths
- keep TCP action hidden only on web and show Bluetooth action on USB screen across platforms for navigation consistency
- Implemented TCP transport service for native platforms.
- Added TCP connection screen with input fields for host and port.
- Integrated TCP connection options into the scanner and USB screens.
- Updated localization files for new TCP-related strings.
- Added tests for TCP connection flow and error handling.
- Enhanced USB screen to include TCP connection option.
- Improved layout to ensure no overflow in narrow widths for scanner and USB screens.
- Rewrite UsbScreen to mirror ScannerScreen patterns (status bar,
tap-to-connect port list, bottom FABs, SnackBar errors)
- Extract MeshCoreUsbManager from MeshCoreConnector for cleaner
USB transport ownership
- Add debug logging throughout USB connection flow (connector,
manager, web/native services)
- Print debug logs to console in debug mode even when app debug
log setting is disabled
- Localize remaining hardcoded strings (Web Serial Device fallback
label, USB status bar keys, companion firmware timeout hint)
- Fix Swedish misspelling in translations (stöderliga → stödda)
- Guard Linux notification init against missing D-Bus session bus
- Fix SNRIndicator hit-test error by adding minimum size constraints
- Update USB flow tests for new UI patterns
- Updated the _friendlyErrorMessage method in UsbScreen to provide more user-friendly error messages based on specific PlatformException codes.
- Added localized error messages for various USB-related errors, improving clarity for users.
- Modified the UsbSerialService to rethrow exceptions instead of throwing StateError, allowing for better error propagation.
- Updated the usb_flow_test to reflect changes in the USB display label behavior, ensuring the test accurately describes the functionality.
- replace Android USB dependency with app-owned USB host implementation\n- restore BLE-first scanner flow with USB secondary action\n- tighten Web Serial key handling and disconnect logging\n\nTODO (follow-up):\n- review non-English localization copy for tone and consistency\n- trim remaining unused/awkward localization strings introduced during USB UI changes