- Introduced `mesh_ui.dart` with reusable widgets including SectionHeader, MeshCard, StatusChip, StatTile, AvatarCircle, SignalBars, RouteChip, PulseDot, BottomSheetHeader, ErrorRetryCard, and ListEntrance.
- Implemented `path_map_ui.dart` for path map screens, featuring path distance calculations, playback controls, and a summary list of observed paths.
- Created `themed_map_tile_layer.dart` for shared cached map tiles with automatic dark-mode treatment.
- Improved formatting of ListTile icons and text styles in settings_screen.dart, telemetry_screen.dart, usb_screen.dart, gif_picker.dart, path_editor_sheet.dart, repeater_login_dialog.dart, and room_login_dialog.dart for better readability.
- Consolidated TextStyle definitions into single lines where applicable.
- Updated notification_service.dart to enhance readability of notification ID assignment.
- Simplified function signatures in routing_sheet.dart for clarity.
- Cleaned up test assertions in usb_flow_test.dart for conciseness.
- Removed unused translations in untranslated.json to streamline localization files.
- Implemented contactTypeIcon and contactTypeColor functions for better UI representation of contact types.
- Created colorForName and firstCharacterOrEmoji functions to enhance contact display.
- Developed PathEditorSheet widget for managing contact paths with a user-friendly interface.
- Introduced RoutingSheet for managing contact routing modes and displaying path history.
- Added a script for generating proof of concept (PoC) payloads for clipboard contact import validation.
- Validate encoded path hop counts before saving or sending custom paths
- Fix multi-byte path reversal by reversing hops instead of raw bytes
- Decode raw log path lengths using packed path_len format
- Localize path hash mode options and optimize map anchor lookup
- Add "Mark as Unread" option to message context menu in both
contact and channel chats
- Show "New messages" divider line between read and unread messages
- Add setContactUnreadCount/setChannelUnreadCount methods to connector
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Resolved conflicts by accepting refactored state management from main:
- list_filter_widget.dart: Adopt sealed class pattern for filter actions
- contacts_screen.dart: Move state to UiViewStateService instead of local setState
- device_screen.dart: Accept deletion (consolidated into other screens in main)
Main branch includes significant improvements:
- TCP and USB transport support
- Service-based state management with UiViewStateService
- Translation support with message translation buttons
- Signal UI consistency improvements
- Additional language support (hu, ja, ko)
- Comprehensive test coverage
- Discovery screen refactoring
adds a new widget that counts bytes during entry
configurable limit and shows user both count and limit
provides color feedback
use new widget in chat and channel text entry
this adds a generator showDismissibleSnackBar which by default allows
tapping to clear snack bar toasts. all SnackBar properties are still
available and the
all callers should now use showDismissibleSnackBar() instead of calling
ScaffoldMessenger.of(context).showSnackBar(SnackBar())