Files
zjs81 51d6210920 Add shared UI components for mesh application
- Introduced `mesh_ui.dart` with reusable widgets including SectionHeader, MeshCard, StatusChip, StatTile, AvatarCircle, SignalBars, RouteChip, PulseDot, BottomSheetHeader, ErrorRetryCard, and ListEntrance.
- Implemented `path_map_ui.dart` for path map screens, featuring path distance calculations, playback controls, and a summary list of observed paths.
- Created `themed_map_tile_layer.dart` for shared cached map tiles with automatic dark-mode treatment.
2026-06-12 21:04:02 -07:00

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839 B
Dart

import 'package:flutter/material.dart';
import '../theme/mesh_theme.dart';
class UnreadBadge extends StatelessWidget {
final int count;
const UnreadBadge({super.key, required this.count});
@override
Widget build(BuildContext context) {
final display = count > 9999 ? '9999+' : count.toString();
return Container(
padding: const EdgeInsets.symmetric(horizontal: 7, vertical: 2),
decoration: BoxDecoration(
color: MeshPalette.blue.withValues(alpha: 0.18),
borderRadius: BorderRadius.circular(MeshRadii.pill),
border: Border.all(color: MeshPalette.blue.withValues(alpha: 0.45)),
),
child: Text(
display,
style: MeshTheme.mono(
fontSize: 11,
fontWeight: FontWeight.w700,
color: MeshPalette.blue,
),
),
);
}
}