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meshcore-open/lib/theme/mesh_theme.dart
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import 'package:flutter/material.dart';
/// MeshCore redesign palette — warm field-journal dark theme with
/// phosphor-green signal accents. Mirrors values from the redesign spec.
class MeshPalette {
MeshPalette._();
// Surfaces (warm near-black, olive undertone)
static const bg = Color(0xFF0F1412);
static const bg1 = Color(0xFF161C19);
static const bg2 = Color(0xFF1D2521);
static const bg3 = Color(0xFF28322D);
static const bg4 = Color(0xFF34403A);
// Lines
static const line = Color(0xFF232C28);
static const line2 = Color(0xFF34403A);
static const line3 = Color(0xFF48564F);
// Ink
static const ink = Color(0xFFEFF3E8);
static const ink2 = Color(0xFFBAC4B5);
static const ink3 = Color(0xFF7C8B82);
static const ink4 = Color(0xFF55635B);
// Signal (phosphor)
static const signal = Color(0xFF7BEFA8);
static const signalDim = Color(0xFF4DC580);
static const signalBg = Color(0x177BEFA8); // ~9% alpha
static const signalLine = Color(0x427BEFA8); // ~26%
static const signalGlow = Color(0x597BEFA8); // ~35%
// Warn (ember)
static const warn = Color(0xFFFFA552);
static const warnDim = Color(0xFFC27E3C);
static const warnBg = Color(0x1CFFA552);
static const warnLine = Color(0x4DFFA552);
// Alert (coral)
static const alert = Color(0xFFFF6A5C);
static const alertBg = Color(0x1CFF6A5C);
static const alertLine = Color(0x52FF6A5C);
// Blue (dusk sky)
static const blue = Color(0xFF7FCBF5);
static const blueBg = Color(0x1C7FCBF5);
static const blueLine = Color(0x477FCBF5);
// Magenta
static const magenta = Color(0xFFDE7FDB);
static const magentaBg = Color(0x1CDE7FDB);
static const magentaLine = Color(0x47DE7FDB);
// Me bubble (mossy)
static const me = Color(0xFF1E3527);
static const meBorder = Color(0xFF2D5039);
static const meInk = Color(0xFFDEF0DC);
// ── Light variant (used when user explicitly picks light theme)
static const lightBg = Color(0xFFF5F3EC);
static const lightBg1 = Color(0xFFECE9DF);
static const lightBg2 = Color(0xFFE2DED2);
static const lightLine = Color(0xFFCAC5B4);
static const lightInk = Color(0xFF0F1410);
static const lightInk2 = Color(0xFF3D463E);
static const lightInk3 = Color(0xFF6A756D);
static const lightSignal = Color(0xFF1A7A44);
}
/// Named font stacks — Flutter falls back to system fonts when the named
/// family isn't installed, keeping things working without bundled assets.
class MeshFonts {
MeshFonts._();
static const sans = 'Inter';
static const mono = 'JetBrains Mono';
static const display = 'Instrument Serif';
static const List<String> sansFallback = [
'system-ui',
'-apple-system',
'Roboto',
'Noto Sans',
'sans-serif',
];
static const List<String> monoFallback = [
'SF Mono',
'Menlo',
'Consolas',
'Roboto Mono',
'monospace',
];
static const List<String> displayFallback = [
'Cormorant Garamond',
'Georgia',
'Times New Roman',
'serif',
];
}
/// Radii used consistently across the app.
class MeshRadii {
MeshRadii._();
static const xs = 6.0;
static const sm = 10.0;
static const md = 14.0;
static const lg = 18.0;
static const xl = 24.0;
static const pill = 999.0;
}
/// Shared helpers exposed via [MeshTheme.of].
class MeshTheme {
MeshTheme._();
static ThemeData dark() {
const scheme = ColorScheme.dark(
primary: MeshPalette.signal,
onPrimary: Color(0xFF0A1810),
primaryContainer: MeshPalette.signalBg,
onPrimaryContainer: MeshPalette.signal,
secondary: MeshPalette.blue,
onSecondary: Color(0xFF0A1520),
tertiary: MeshPalette.magenta,
onTertiary: Color(0xFF201020),
error: MeshPalette.alert,
onError: Color(0xFF1A0A08),
errorContainer: MeshPalette.alertBg,
onErrorContainer: MeshPalette.alert,
surface: MeshPalette.bg,
onSurface: MeshPalette.ink,
surfaceContainerLowest: MeshPalette.bg,
surfaceContainerLow: MeshPalette.bg1,
surfaceContainer: MeshPalette.bg1,
surfaceContainerHigh: MeshPalette.bg2,
surfaceContainerHighest: MeshPalette.bg3,
onSurfaceVariant: MeshPalette.ink2,
outline: MeshPalette.line2,
outlineVariant: MeshPalette.line,
shadow: Colors.black,
scrim: Colors.black54,
inverseSurface: MeshPalette.ink,
onInverseSurface: MeshPalette.bg,
inversePrimary: MeshPalette.signalDim,
);
return _build(scheme, Brightness.dark);
}
static ThemeData light() {
const scheme = ColorScheme.light(
primary: MeshPalette.lightSignal,
onPrimary: Colors.white,
primaryContainer: Color(0xFFD4E8D8),
onPrimaryContainer: MeshPalette.lightSignal,
secondary: Color(0xFF2F6EA8),
onSecondary: Colors.white,
tertiary: Color(0xFF8C4A8A),
onTertiary: Colors.white,
error: Color(0xFFB53D2F),
onError: Colors.white,
surface: MeshPalette.lightBg,
onSurface: MeshPalette.lightInk,
surfaceContainerLowest: MeshPalette.lightBg,
surfaceContainerLow: MeshPalette.lightBg1,
surfaceContainer: MeshPalette.lightBg1,
surfaceContainerHigh: MeshPalette.lightBg2,
surfaceContainerHighest: Color(0xFFD5D0C0),
onSurfaceVariant: MeshPalette.lightInk2,
outline: MeshPalette.lightLine,
outlineVariant: Color(0xFFDBD6C6),
);
return _build(scheme, Brightness.light);
}
static ThemeData _build(ColorScheme scheme, Brightness brightness) {
final baseText =
Typography.material2021(
platform: TargetPlatform.android,
colorScheme: scheme,
).black.apply(
bodyColor: scheme.onSurface,
displayColor: scheme.onSurface,
fontFamily: MeshFonts.sans,
fontFamilyFallback: MeshFonts.sansFallback,
);
return ThemeData(
useMaterial3: true,
brightness: brightness,
colorScheme: scheme,
scaffoldBackgroundColor: scheme.surface,
canvasColor: scheme.surface,
fontFamily: MeshFonts.sans,
fontFamilyFallback: MeshFonts.sansFallback,
textTheme: baseText,
dividerColor: scheme.outlineVariant,
dividerTheme: DividerThemeData(
color: scheme.outlineVariant,
thickness: 1,
space: 1,
),
appBarTheme: AppBarTheme(
backgroundColor: scheme.surface,
foregroundColor: scheme.onSurface,
surfaceTintColor: Colors.transparent,
elevation: 0,
scrolledUnderElevation: 0,
centerTitle: false,
titleTextStyle: TextStyle(
fontFamily: MeshFonts.sans,
fontFamilyFallback: MeshFonts.sansFallback,
fontSize: 20,
fontWeight: FontWeight.w600,
letterSpacing: -0.2,
color: scheme.onSurface,
),
iconTheme: IconThemeData(color: scheme.onSurface),
shape: Border(
bottom: BorderSide(color: scheme.outlineVariant, width: 1),
),
),
cardTheme: CardThemeData(
color: scheme.surfaceContainerLow,
surfaceTintColor: Colors.transparent,
elevation: 0,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
side: BorderSide(color: scheme.outlineVariant, width: 1),
),
margin: const EdgeInsets.symmetric(vertical: 6, horizontal: 0),
),
listTileTheme: ListTileThemeData(
iconColor: scheme.onSurfaceVariant,
textColor: scheme.onSurface,
tileColor: Colors.transparent,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
),
),
floatingActionButtonTheme: FloatingActionButtonThemeData(
backgroundColor: scheme.primary,
foregroundColor: scheme.onPrimary,
elevation: 0,
focusElevation: 0,
hoverElevation: 0,
highlightElevation: 2,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.pill),
),
extendedTextStyle: const TextStyle(
fontFamily: MeshFonts.sans,
fontFamilyFallback: MeshFonts.sansFallback,
fontWeight: FontWeight.w700,
letterSpacing: 0.2,
),
),
elevatedButtonTheme: ElevatedButtonThemeData(
style: ElevatedButton.styleFrom(
backgroundColor: scheme.primary,
foregroundColor: scheme.onPrimary,
elevation: 0,
padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 14),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.pill),
),
textStyle: const TextStyle(
fontFamily: MeshFonts.sans,
fontFamilyFallback: MeshFonts.sansFallback,
fontWeight: FontWeight.w600,
fontSize: 14,
),
),
),
outlinedButtonTheme: OutlinedButtonThemeData(
style: OutlinedButton.styleFrom(
foregroundColor: scheme.onSurface,
side: BorderSide(color: scheme.outline),
padding: const EdgeInsets.symmetric(horizontal: 18, vertical: 12),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.pill),
),
),
),
textButtonTheme: TextButtonThemeData(
style: TextButton.styleFrom(
foregroundColor: scheme.primary,
padding: const EdgeInsets.symmetric(horizontal: 14, vertical: 10),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.pill),
),
),
),
inputDecorationTheme: InputDecorationTheme(
filled: true,
fillColor: scheme.surfaceContainerHigh,
hintStyle: TextStyle(color: scheme.onSurfaceVariant),
contentPadding: const EdgeInsets.symmetric(
horizontal: 16,
vertical: 12,
),
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
borderSide: BorderSide(color: scheme.outline),
),
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
borderSide: BorderSide(color: scheme.outlineVariant),
),
focusedBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
borderSide: BorderSide(color: scheme.primary, width: 1.5),
),
),
chipTheme: ChipThemeData(
backgroundColor: scheme.surfaceContainerLow,
side: BorderSide(color: scheme.outlineVariant),
labelStyle: TextStyle(
fontFamily: MeshFonts.sans,
fontFamilyFallback: MeshFonts.sansFallback,
fontSize: 12.5,
fontWeight: FontWeight.w600,
color: scheme.onSurfaceVariant,
),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.pill),
),
padding: const EdgeInsets.symmetric(horizontal: 10, vertical: 6),
),
navigationBarTheme: NavigationBarThemeData(
backgroundColor: scheme.surfaceContainerLow,
surfaceTintColor: Colors.transparent,
indicatorColor: scheme.primary.withValues(alpha: 0.14),
indicatorShape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
),
labelTextStyle: WidgetStateProperty.resolveWith((states) {
final selected = states.contains(WidgetState.selected);
return TextStyle(
fontFamily: MeshFonts.mono,
fontFamilyFallback: MeshFonts.monoFallback,
fontSize: 10,
fontWeight: selected ? FontWeight.w700 : FontWeight.w500,
letterSpacing: 0.1,
color: selected ? scheme.primary : scheme.onSurfaceVariant,
);
}),
iconTheme: WidgetStateProperty.resolveWith((states) {
final selected = states.contains(WidgetState.selected);
return IconThemeData(
color: selected ? scheme.primary : scheme.onSurfaceVariant,
size: 22,
);
}),
),
bottomSheetTheme: BottomSheetThemeData(
backgroundColor: scheme.surfaceContainerLow,
surfaceTintColor: Colors.transparent,
modalBackgroundColor: scheme.surfaceContainerLow,
shape: const RoundedRectangleBorder(
borderRadius: BorderRadius.vertical(
top: Radius.circular(MeshRadii.lg),
),
),
),
dialogTheme: DialogThemeData(
backgroundColor: scheme.surfaceContainerLow,
surfaceTintColor: Colors.transparent,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.lg),
),
),
snackBarTheme: SnackBarThemeData(
backgroundColor: scheme.surfaceContainerHigh,
contentTextStyle: TextStyle(color: scheme.onSurface),
behavior: SnackBarBehavior.floating,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
),
),
popupMenuTheme: PopupMenuThemeData(
color: scheme.surfaceContainerHigh,
surfaceTintColor: Colors.transparent,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(MeshRadii.md),
),
),
iconTheme: IconThemeData(color: scheme.onSurfaceVariant, size: 22),
splashFactory: InkSparkle.splashFactory,
);
}
/// Mono text style — sizes default to the body size Inter is using.
static TextStyle mono({
double? fontSize,
FontWeight? fontWeight,
Color? color,
double? letterSpacing,
}) {
return TextStyle(
fontFamily: MeshFonts.mono,
fontFamilyFallback: MeshFonts.monoFallback,
fontSize: fontSize,
fontWeight: fontWeight,
color: color,
letterSpacing: letterSpacing ?? 0.2,
fontFeatures: const [FontFeature.tabularFigures()],
);
}
/// Serif display style.
static TextStyle display({
double? fontSize,
FontWeight? fontWeight,
Color? color,
double? letterSpacing,
}) {
return TextStyle(
fontFamily: MeshFonts.display,
fontFamilyFallback: MeshFonts.displayFallback,
fontSize: fontSize,
fontWeight: fontWeight ?? FontWeight.w400,
color: color,
letterSpacing: letterSpacing ?? -0.2,
);
}
/// Small-caps mono label — used for section accents and chip labels.
static TextStyle accentLabel({Color? color, double? fontSize}) {
return TextStyle(
fontFamily: MeshFonts.mono,
fontFamilyFallback: MeshFonts.monoFallback,
fontSize: fontSize ?? 9.5,
fontWeight: FontWeight.w600,
letterSpacing: 1.8,
color: color,
);
}
/// Color-code an SNR value for consistency across the app.
static Color snrColor(num? snr, {required bool blocked}) {
if (blocked) return MeshPalette.alert;
if (snr == null) return MeshPalette.ink3;
if (snr > -5) return MeshPalette.signal;
if (snr > -12) return MeshPalette.warn;
return MeshPalette.alert;
}
}