- Added new localization strings for Swedish, Ukrainian, and Chinese languages in app_sv.arb, app_uk.arb, and app_zh.arb respectively.
- Enhanced the path map UI in channel_message_path_screen.dart for better readability and interaction.
- Improved message retry logic in message_retry_service.dart to prevent double-pumping of queues.
- Bumped version number in pubspec.yaml to 9.5.0+13.
- Cleared untranslated strings in untranslated.json to reflect current localization status.
- Introduced `mesh_ui.dart` with reusable widgets including SectionHeader, MeshCard, StatusChip, StatTile, AvatarCircle, SignalBars, RouteChip, PulseDot, BottomSheetHeader, ErrorRetryCard, and ListEntrance.
- Implemented `path_map_ui.dart` for path map screens, featuring path distance calculations, playback controls, and a summary list of observed paths.
- Created `themed_map_tile_layer.dart` for shared cached map tiles with automatic dark-mode treatment.
- Improved formatting of ListTile icons and text styles in settings_screen.dart, telemetry_screen.dart, usb_screen.dart, gif_picker.dart, path_editor_sheet.dart, repeater_login_dialog.dart, and room_login_dialog.dart for better readability.
- Consolidated TextStyle definitions into single lines where applicable.
- Updated notification_service.dart to enhance readability of notification ID assignment.
- Simplified function signatures in routing_sheet.dart for clarity.
- Cleaned up test assertions in usb_flow_test.dart for conciseness.
- Removed unused translations in untranslated.json to streamline localization files.
- Implemented contactTypeIcon and contactTypeColor functions for better UI representation of contact types.
- Created colorForName and firstCharacterOrEmoji functions to enhance contact display.
- Developed PathEditorSheet widget for managing contact paths with a user-friendly interface.
- Introduced RoutingSheet for managing contact routing modes and displaying path history.
- Added a script for generating proof of concept (PoC) payloads for clipboard contact import validation.
The telemetry parser has been expanded and should now support significantly more metrics. It has been ported from the Python implementation of meshcore_py.
At the top of the channel chat screen is an icon, indicating the
channel type.
Previously, the public icon was used correctly, but the
hashtag icon was used for all other types.
Now, consistent with the channels screen, we use the lock icon for
private channels, and the composite icons for community public &
community hashtag types.
The fix for private channels was trivial, as we can identify hashtag
channels by their name. Finding out whether a channel belongs to a
community is much more involved. All the hard-working code was copied
from channels_screen.dart. (I tried refactoring to reduce duplication,
but my results were complex and not worth it.)
Closes#432
- Updated _RepeaterStatusScreenState to load status after the first frame to avoid mid-build notifyListeners() calls.
- Removed unused _statusRequestedAt variable and adjusted _clockText() to use repeaterClockAtLogin for time display.
- Enhanced _SettingsScreenState with a GPS toggle switch that updates custom variables for GPS settings.
- Cleaned up RepeaterCommandService by removing redundant pending command checks and adjusted command ID generation.
- Removed jni plugin from generated_plugins.cmake for both Linux and Windows platforms.
Per issue #418, this commmit removes channel subtitles from the channel
list and from the map screen (deep in the marker sharing). This reduces
visual clutter and allows for more compact lists, and the type of
channel is already indicated by the leading icon.
The subtitles simply said "Public channel", "Hashtag channel", or
"Private channel".
We also remove the relevant localization strings.
- Remove stray Navigator.pop(context) in _markAsUnread for both contact
and channel chats so the action no longer exits the conversation
- Thread initialUnreadCount through map discovered-contact "Open Chat"
button so the unread divider/jump still fires from that entry point
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Add "Mark as Unread" option to message context menu in both
contact and channel chats
- Show "New messages" divider line between read and unread messages
- Add setContactUnreadCount/setChannelUnreadCount methods to connector
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Pass initialUnreadCount to chat screens before markRead clears it
- Use two-phase scroll: jumpTo estimated offset to build lazy items,
then ensureVisible for precise positioning
- Await ensureVisible before clearing scroll guard to prevent
scrollToBottomIfAtBottom from overriding the animation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>